Version 0.10.05 - Combat Streamlining


Progress has slowed on Trailblazer as real life has been a bit more hectic than normal. I'm in the process of relocating in real life, so expect slower updates for the next couple of months - but still expect updates nonetheless!

With this update to both the demo and Beta, there's been an update to the battle UI to be more legible, and to now use battler sprites for both posse and enemies! I've also done a massive update to all action sequences to take advantage of movement easing to be more realistic and fluid, and battle placement to avoid the battler overlap that would occur sometimes. There's also been some minor skill (both posse and enemies) to keep certain skills from getting too overpowered.

If you haven't played in a while, give this update a shot! See how a different Skill Set works for you, or see if you can find some nice secrets you might have missed last time!

And don't forget! If you want to check out the Beta for Chapters 2 and 3, you can find it on the RPG Maker Beta Testers Discord! Join and download Trailblazer or other great games in development today! https://discord.gg/BSnnM7K8Rr


 Version 0.10.05

 - Updated Don's dialog in many Chapter 2 scenes
 - Re-ordered Don's skill progression
 - New Turn Order Display and updated battle UI
 - Action sequence streamlining for all ranged attacks to eliminate battler overlap
 - Improved all action sequences to include movement easing
 - Varied troop composition in Chapter 3
 - Fixed a bug where objectives didn't properly update if Missing Medicine was completed  before Hunt the Messenger

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